AI Insights · Timothy · October 2024
Top 5 Idler Games Performance in Guatemala, Q3 2024
Discover how the leading idler games performed across iOS and Android platforms in Guatemala during the third quarter of 2024, with insights into downloads, revenue, and active user trends.
During the third quarter of 2024, the top idler games in Guatemala showed diverse performance patterns on the unified platform, comprising both iOS and Android data. This analysis, sourced from Sensor Tower, provides a glimpse into the trends of downloads, revenue, and active users for each of these games.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd experienced a significant increase in weekly revenue, peaking at around $378 in early September and maintaining a strong performance with $303 by the end of the month. Weekly downloads surged dramatically from 369 in early July to 1.7K by the end of September, coinciding with a rise in active users from 898 to 2.6K during the same period.
My Perfect Hotel by SayGames LTD maintained a consistent download rate, starting at 18.9K and ending with 15.3K downloads weekly. The game's weekly revenue fluctuated, with a notable peak of $264 in mid-September. Active users remained relatively steady, with minor fluctuations, reaching over 36.3K by the end of the quarter.
Idle Mafia from DianDian Interactive Holding showed a modest revenue trend, peaking at $195 in late July, and closing the quarter at $114. The number of downloads remained low, with a significant increase to 617 in the final week of September. Active users followed a similar pattern, rising from 267 to 542 by the end of the quarter.
Hero Making Tycoon Idle Games by TapNation saw consistent weekly downloads, peaking at 850 in late July, before dropping significantly in September. Revenue showed an initial rise, reaching $258 in late July, before stabilizing around $131 by the end of September. Active users increased steadily, peaking at 1.6K in late August before declining to 983.
The Office: Somehow We Manage from Eastside Games experienced minimal download activity, with revenue fluctuating slightly, peaking at $195 in early July and stabilizing around $80 by the end of September. Unfortunately, there was no data available for active users.
For more detailed insights and data, visit Sensor Tower to explore the performance of these idler games and more.